
#ifndef _MEMBER_MESHSHAPE_H_
#define _MEMBER_MESHSHAPE_H_

#include <BVectorArray>
#include <BFaceArray>
#include <BMeshShape>

namespace BWE
{
	class member_BMeshShape
	{
	public:
		member_BMeshShape(BMeshShape* mesh);
		~member_BMeshShape();

		BMeshShape*				boss;
		BHolder<BVectorArray>	vertices;
		BHolder<BVectorArray>	normals;
		BHolder<BFaceArray>		faces;
	};
}

#endif